Rustler: our impressions on this medieval 2-like GTA completely uninhibited

Rustler is an action game in the top that takes place in a vast open world like Grand Theft Auto 2 . You play a peasant named Guy who sees the world around him like a vast playground and will soon become a big way bandit. In addition to GTA, the game is inspired in terms of humor to all that can be seen in the group Monty Python and especially in the film Sacré Graal. References are there, many in the replicas and through the characters we meet.

"I will play you with the well-medieval flame"

Because if the game is very sandbox and leaves a large part of freedom, there will still be a narrative frame to follow with a lot of possibilities of quest even if these are all more foolish one than the others. Thus, a priest will ask you for example to hire a musician to recover money at the exit of the Mass and so do more profit. A quest will ask you to find the Grail. Here, here ... with inevitably a lot of references to pop culture at the key.

The game is so inspired by a GTA , that to replace the famous car radios, bards can follow you and play during your missions or your rides in the city of Remix of rap songs but with medieval sauce ! In short, of the great "anything" that we love, necessarily. The idea is indeed just great and this type of possibility works extremely well with the atmosphere of the game.

Anachronism at the service of gameplay and humor

In the same vein, the police who are replaced by guards and knights, can follow you on horseback and activate a kind of "gyrophare". Besides, the search and star system (in the game in the form of medieval headphones) still works as in a GTA: the more stars you have, the many the guards are numerous and will then deploy forces to put you excluding condition of harm. In fact, the developers at Jutsu Games have added in a fairly brilliant way full of references to pop culture and our modern world to adapt it to this completely crazy medieval world. At the option of a walk in a village, there is for example a storefront that promotes "Pimp My Horse" (with reference to the famous American program). It is also possible to literally "embark" his horse by the "Formrière" if we "gare" in an area forbidden to horses.

Uninhibited

The interactions with the world are numerous and a villager will always have something fun to say or to propose. With a torch for example, you can burn a house or field, with a hand hoe, you can draw in a wheat field the shapes you want etc ... In short, you will understand it, there is Something quite enjoyable in the freedom that Rustler offers ** and yet we saw the game turn only about ten minutes. But we already know that sacred laughs are assured of us certainly.

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