The Witcher 3 Switch Developer Details Difficult Process of Porting on the System - Nintendos Hybrid - Video Peel Mailing, Instructions, Exemplary Procedures, Reviews and Cultu


The Witcher 3 Wild Hunt Walkthrough Gameplay Part 1 - Yennefer (PS4 Xbox One) They called it the switcher. Seriously.

While one can simply love the switch, there is quite a performance gap between him and the other consoles on the market. It is not a controversial thing to say (or maybe it's about the audience, about which we talk, who knows the hell), but for Nintendos Hybrid a real wonder work was done _the Witcher 3: Wild Hunting to be one of the best examples. It was a game that demanded a lot of PS4 and Xbox One at startup. Although the Switch version is not the most beautiful, it is still a pretty incredible technical performance. And if you ask yourself how you did it, then it's your lucky day.

Roman Lebedev by Saber Interactive kept a lecture on the Game The Impossible Port on the GTC 2020. In the video, he gives a detailed overview of how the company dealt with the porting of the celebrated role-playing game from CD project Red to a system that is far below its reach. It's pretty technical, but still worth the clock. Some fast highlights are that the port took about 15 months and used sound streaming technology for which he was developed cyberpunk 2077 and internally called the project switcher, which is simply ... enchanting. The full presentation can be found here.

_The Witcher 3: Wild Hunting is available for PlayStation 4, Xbox One, Switch and PC. The switch can also be saved with the PC version.

Keywords: CD project Red, Nintendo Switch, Saber Interactive, The Witcher 3: Wild Hunt

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